Sunday, February 7, 2010

Fly Me to the Moon -review

And here I thought the significance of the song 'Fly me to the Moon' to me was an ending song of a great anime, Neon Genesis Evangelion. Just yesterday, I finally got a copy of a game that makes the games like 'God of War' and 'Ninja Gaiden' look like fine theater. This of course I'm talking about is SEGA's new stylish action game, Bayonetta.


During this game's gameplay preview back in the last E3, many compared this game to Devil May Cry. And you're right to notice that. Bayonetta had also the same creative director from Devil May Cry, Hideki Kamiya. After reviewing from what Capcom did with their latest DMC, Kamiya wanted to create a game that has evolved from DMC to focus more on feminine style centering a female protagonist.

It's Bayonetta making herself known to the world.

Bayonetta's setting is about Paradiso(heaven realm) and Inferno(hell realm) having a ongoing war, with the real world and purgatory as their battlefield. Totally original right? So anyway, here comes in Bayonetta, the last surviving witch from the Umbra clan stricken with amnesia. She tries to recollect her lost memory while she gives a bunch of whoop ass to both of the waring factions. During her journey has reoccurring stereotypical characters. You got a hardass black dood, a 1940s danny devito chump, a red-wearing rival witch, a lame love interest, and a little girl who looks similar to Bayonetta. I havent play too long yet but i can tell story isnt gonna be that original but it'll definitely get you to travel many different baddies in the game.

About the game itself: It's freakin awesome!
Well, that's if you dig games like DMC and Ninja Gaiden. Fans who are familiar to the series genre can expect some of the moves you can pull out from the game. I got the 360 version of the game so ill point out the control scheme by referencing the 360 pad.

A - jump
B - kick (hold to fire wepon)
Y - punch (hold to fire weapon)
X - weapon
RB - hold to lock on target
RT - dodge/Witch Time
LT - change weapons
LB - taunt (lol!)
Left stick - move
Right stick - move camera view

Like the usual of the genre, you can have many combination of flurry attacks against your opponent. Many of which are combos of weapon+punches+kicks. To add a halt to your combos, you can hold one of the punch or kick buttons to end the end early (or to chain off it) with firing your weapon. You can press punch/kick while moving the left stick in a circle to execute in 360degree shooting mode to aim baddies around you (while you press left or right in the stick to switch baddies).

Beating up big scary angelic monsters
is all in a day's work for Bayonetta.

Back to the combos, having a long stream of punch/kick combos sets up a attack that delivers a devastating blow to the opponent. You can immediately notice the heavy blow coming by seeing you character momentarily strip off for clothes leaving what looks a black V-shape bikini (just to note first, her clothes are made out of her magical hair). After a long chain combo, her hair goes into a portal and come out to another portal in front of the baddie looking like a huge 'hair weave' fist; or a 'hair weave' leg wearing heels. It may sound obsurd but while fighting larger baddies and bosses, you'd want to have long combos with devastating blows to end it.

Nice heels you got there Bayonetta~

The real helpful tactic while fighting is the dodge button. Pressing RT by itself just lets you dodge enemy attacks. But dodging just moments before the baddie lands a hit on you, time slows down and the stage goes purple. This mode is called Witch Time. While times slows down momentarily, your character becomes a bit faster, this means you can run up to the baddie, make a long but very fast combo and end it with a devastating blow. Time reverts back and you can repeat it as much as you want just as long you time your dodges just right to go back in Witch Time mode. And also, its absolutely free, meaning there isn't a gauge that times you while doing it.

Witch Time makes the screen look more purple...

There are many different ways while being in action in Bayonetta. The weapon button doubles a interact button and a pick up button. The things you can pick up are baddies' dropped weapons, with each of them have a very unique style of using them. There is also a bar adjacent to your health meter. This is your magic gauge. What it does is while you chain successful blows to your opponent, the gauge fills. Once it fills, you get Bayonetta close to the baddie and press Y and B together. This activates the Torture Attack. The opponent is placed inside a torture device, and with a little bit of repeated presses of the B button, the attack increases and you get a wonderful bloody animation of damage.

Don't get caught by one of Bayonetta's Torture Attacks.

Bayonetta is split up into chapters containing many verses in between. After clearing each verse you'll be given a medal. And after clearing that chapter, the game accumulate your medals from the chapter's verses and gives you an overall score. Sometimes while it calculates the accumulated verses, there are some medals displayed in black. This means there are some optional verses that you can clear later on your 2nd playthrough, hence giving this game some replayability. Also, after the end of each chapter, a short shooting minigame can be played. It's played by how many 'bullets' that you have collected in the chapter. Shoot enough baddies on the screen gets you to get some points to buy items or just change them into halos(currency of the game).

There is also a shop located in different points of the map called the Gates of Hell. It looks a bar, but it's really a front for a weapon and item shop. As you get through the game, there are a few weapons will be available for you to purchase. You can also buy recover and life enhancing lollipops. Buy accessories to add more punch during your fights. There is also a special section where you can buy new flashy moves to add your repertoire of baddie slaying.

Rodin, the owner of the shop, Gates of Hell

The set pieces of the game are nicely detailed while you tour the European terrain. You get to cross the city streets of Vigrid, tour active caverns and explore gothic ruins. But all this limits you to move from corridor to open-room pathways. You can also destroy pots and benches to get some ingredients for alchemy. And there are some objects on the field that you can pick up and toss them on baddies. You can tell by a fight coming if you approach a larger open space, so be prepared.

One of the beautiful locale in the city of Vigrid.

What makes this game made more interesting are the set pieces when fighting bosses. Sure there are some mini-bosses in the chapters too but the real boss fights are fought in a huge scale. Even different stages of the fights is having the boss pick up the land you are standing on and you try to land hits while being tossed around. During and near the end of the boss fight, there is move you can do called Climax Mode. What it is, is that you get to execute a number of quick time event presses on the pad to make large (or even decapitating) damage to the boss. This is both quick exciting and pleasing to watch. Almost all mini boss and big boss ends up Bayonetta removes her hair clothes to help summon Infernal Demons. One of these is a bigass 'hair weave' dragon (and a bird sometimes)that just brutally crush the boss. While this happens, you can get more halos by pressing the X button.

Top Left: Bayonetta's Infernal Demon

Bottom Right: a not so happy mini-boss


This was a pleasure to play and own. Though the story maybe a bit lacking with still shot cutscenes and lack of better voice acting. But what really gets you going is the many different stylish moves you can acquire and the insanely larger than your 'three storey house' bosses. Now I can't wait to finish it because I heard that the last few chapters is gonna eat my face lol~! This game is now set the standard to the extreme stylish action genre. Even you aren't familiar to this type of game, pick it up, and you'll be in awe by the hilariousness and craziness that is Bayonetta.

Thumbs up: Stylish movelist, crazy Quick Time Events, jazzy j-pop and larger than life bosses.

Thumbs down: Still shot cutscenes, lame dialogue, story at times is hard to follow.


Bayonetta Trailer

Friday, February 5, 2010

May I have your attention please?

Something has happened to me recently and I'm not sure that you all can comprehend.

I'll do my best to explain it anyway.


I STILL LOVE MORNING MUSUME~~~!!!

That is all.

-GeN

Monday, February 1, 2010

Why Can't Women Stand Out -Review

It's finally here~~ Morning Musume's latest single, Onna ga Medatte Naze Ikenai~~


Before I start this review, let me take you back the end of last year when the name of the song was anounnced. Immediately, the H!O forums had the impression that its gonna be another Nanchatte Renai of the sort. I, for one, expected another fast-paced pop-y MM song. Weeks later, a radio version had released in the radio show Five Stars, then later a leak was released of a cam quality of the PV. I didnt wanna spoil the fun so i resisted long enough not to watch/listen to it.

But a week ago, I just went ahead and watched the LQ quality. When i watched it, I only wanted to analyse the song rather than the PV. I have to admit, it was hard to get into it straight away (which is unheard of, even for me as a momusu fan). I had to listen to it again by extracting the audio from it and put it in my mp3 player. While putting the song in 'repeat' helped alot to get this song into perspective. Holding back my comments about this song until the higher quality of the PV was released today. Now I can finally review this new single.

The Song:
This song is what i expected from our current lineup of Momusu. Which is, like the last few singles, give out the theme of maturity.

Q: Have they succeded?
A: Yes.

Q: Did they deliver what they want out of this song?
A: Very Yes.

Q: Do I like it?
A: Kind of

The song starts off with a rumble of acoustics and high pitched sythesizers. Immediately i thought this song was gonna kick ass. But when it came to the verses, it kinda slowed down for me. I guess it's probably to let the audience feel the sexyness of their voice so we wont miss a second of it. But i already heard that in Nanchatte Renai. What saved those parts was the acoustics doing its thing. It really helped build up to the chorus.

The chorus itself was really lacking for me. It hurts me to say it, seriously. I have no problem with all of them singing at the same time like in Nanchatte Renai or Shoganai Yume Oibito, but this song's chorus felt like they just wanted to just shout it out. Dont get me wrong, there are some good shouting choruses in their old singles (Ai Areba Its Alright, Go Girl Koi no Victory and Ambitious! Yashinteki de Ii Jan).

I see Sayumi gets another "Ahn~" line.I can feel that she's probably tired of it by now. Ah well, she looked cute doing it lol.

Here's to add her collection of "Help Me!" and "Ah~"

There's a part of the music that I actually cant get use to but I'll save for the review of the promotional video.

The PV:
UFA has finally shelled out some cash to make a decent setting for the video. But, somehow it feels all too familiar? Maybe an inspiration from and old PV? Does it include bright background lights, dancing the flamingo dance in red dresses, and have fire hands?

The theme of the video was obviously a runway/fashion model motif. The catwalk itself was long and wide, and has different shades of red by the overhead lights that stream on it. The shots of them walking on it were ok. The slo-mo effect was a bit over used even when they were making their pose at the end of the runway. Good thing these shots were only shown during the verses of the song. It was nice to see each member get their own shot walking (slo-mo) and get their own pose (slo-mo). What actually annoyed me about the slo-mo was the part of the music when you hear the high-pitched sound, it sounds like it stuttered which sometimes made these good but it really annoying to me. The I'm part I'm talking about is:
!!TEEE-TE-TE-TE-TE TEEE-TE-TE-TE-TE TEE-TE-TE-TEEE!!

Here are shots the moment you hear this sound:

(00:13)
!!TEEE-TE-TE-TE-TE TEEE-TE-TE-TE-TE TEE-TE-TE-TEEE!!


(01:33)
!!TEEE-TE-TE-TE-TE TEEE-TE-TE-TE-TE TEE-TE-TE-TEEE!!


(03:37)
!!TEEE-TE-TE-TE-TE TEEE-TE-TE-TE-TE TEE-TE-TE-TEEE!!


Close up shots this time was really nice, considering that they look absolutely stunning in their 'fluffy' costumes. Thats one big ass disco ball in the background:

Yep. That's one big ass disco ball in the background.

The make up scenes was a fresh change from their previous PVs. Whats a fashion show motif if there arent scenes of models putting on their make up? The girls' scenes of them putting on their make up was done beautifuly. We can all pick our favourite shots of the girls and who looked the cutest. Votes are on Eri and Linlin. You can see a change from these shots compared to the runway ones coz of the natural orange hue that come fromt he lights on their mirror. I think it gave their skin more smoother look and made it glow.

The girls are getting ready to kick ass in this PV,
while looking good
of course~~

Normally I give credit in some of the choreography they do in their PVs. But this time around, this has got to be the weakest of them all. There was no defining movement that went with the song's chorus. It was almost flaily. I'll give it more consideration once I see their group shot version of the PV.

Overall:
This was a really so-so release. The song was okay. Some might say that this is their best yet. But to me, there are alot of other singles that places on top. It's quite cool that Tsunku didnt slow down the rhythm of the release since Kimagure Princess and keep it that way! The PV was pretty much the same formula but had better set mixed with good 'makeup shots', not just the standard group-shot/solo-shot. I guess the PV director finally listened to us that we wanted something more from our comments about the recent PVs. Good Job you.

Thumbs up: Rhythm of the song was great and the PV was an improvement with better post production effects.

Thumbs down: !!TEEE-TE-TE-TE-TE TEEE-TE-TE-TE-TE TEE-TE-TE-TEEE!!

The PV from the Dohhh Up website

Wednesday, January 27, 2010

Momusu will be back on Utaban 02/02/2010 ~!!!!

Mark your calendars and set your egg timers! Morning Musume will appear again in UTABAN~!!!


The current 8 member lineup

It has two long years since Morning Musume's last appearance on Utaban. Why is that? Is it mainly because of the current Momusu members seem to be younger and not suitable for Taka-san's taste? Is it because the best members were gone and the current did give so much flavour to him? Whatever the reason, next week on Utaban, Morning Musume may have to give it another shot to give a lasting impression to the Utaban crew.

Morning had a long history in Utaban and was apparently the most look forward guest back in their hayday. What stemed from their each appearances of the show was to bring out each member's personalities and almost make a lasting 'recurring joke', like Johnson and Konakki jijii. As a younger fan of Momusu, watching their old episodes, while watching them play seat deciscion games, pick on Kei-chan, and generally tease all the members at the same time was an absolute blast experiencing the show.

But after a many gradutations of Taka-san's favourite members, Taka-san had almost little compatibility relating to the newer members. This then resulted to shorter talks and screen time in the show and the attention divert more on special side guests while Momusu can mostly watch. I really hope this pattern doesn't repeat this time around.

Q: Am I excited?
A: Yes!

Q: How will it turn out?
A: I don't know...

In my opinion, Morning Musume had slowly rose up since their Onna ga Sachi Are lineup. And during this time, the members have more variety to their personalities and popularity. This is what I hope Taka-san should see how much they have grown. Since now they putting back again their image back on the show business world as they strive to be number one again.

Now for something oddly related to the latest Momusu news:

1) Did ya notice since Morning Musume's current lineup comparing to the lineup when they first debuted for the first time? They both have 8 members!! SHOCK SHOCK!!!

Morning Musume in their first appearance
in Utaban
having 8 members

2) Relating to the previous note, comparing to their first appearance and the day they'll appear next week:

First appearance: 2nd June, 1998
Next week's appearance: 2nd February, 2010

The number TWO!!! ...yeah thats all.

As fans for wishing MM back on Utaban, and myself included, this upcoming episode will be goood. I hope this episode will turn out good for the girls, meaning I hope they get picked on alot (that's pretty much how they got popular in the first place, yeah?). I'll enjoy this more once the subs are immediately made after it airs. May Momusu have more appearances in the future XD~

Friday, January 22, 2010

NoobToob 173 - AwesomeTarded

Here's this week's episode of NooBToob. It's quite a funny episode especially the voicemail section. I have to warn people though that this podcast is explicit. Meaning there are rare terminology that are mentioned during the show that are NSFW (Not Safe For Work). Especially this episode. Other than that, enjoy the show~!

Wednesday, January 13, 2010

BUS COME ON! review

Q: What do you get if you mix a popular nation wide j-pop group with a bunch of hand-drawn maps, some money, a cellphone, and get stranded in the most tropical island in the world?

A: You get one of my most favorite vids in my Morning Musume 101 experience last year: Alo-Hello! 2~~!

Egao Yes Nude lineup

I dont remember exactly how i got to know the existence of this video but i was glad watching it. This video helped me get to know some of the members that I'm not too familiar with at the time. All i can do is to sit there and watch in awe on the adventures they're having and wishing i was with them at the time.

First of all, i want to give a shout out to H!F for subbing this Momusu vid.

The beginning part of the vid was mostly alot of the girls having fun in a water park in Hawaii. Since i guess they were finishing up after taking photos for their photobooks (i guess) and they needed to get some well deserved fun. And during this time, they decided on who's going with who for tomorrow's special activity. It was probably gonna be interesting since some of the pairs were Eri-Koharu, Reina-Sayu and Yossie-Gaki-san. It couldn't be too challenging for the following day for them right?

The activity was having Momusu split into 2-man groups and one staying at the 'home base'. The groups are then separated in a car ride to different locations in Oahu Island. The idea was for each group make their way back to the home base, Tantalus, via their individual highlight spots and buy souviners with the money that the staff have provided. They are required to take alot of photos during their trip and try to use as much English they can utter. The girls arrived to their own starting points, hilarity ensues.

This vid was an absolute blast to watch. We can all watch our favorite members handle on their own while communicating to the locals with Engrish. Right at the start, Yossie was giving Gaki-san a bit of grief by about to spend a chunk of their money on taxi rides! glad they didnt though lolz~

poor Gaki-san... Mikitty to the rescue!

The Ai-Mitsui team had a few hiccups at the start by heading two different ways. Their first location was to reach to a small mountain and take a scenic photo of the ocean. But instead walked to the beach instead then later climbed the wrong mountain. EL-Oh-EL!

It's a map

Eri and Koharu didnt have too much touble starting off. But when it comes to waiting for buses...... waiting can be a trying thing.

Bus come on

There wasnt much too interesting to say about the Reina-Sayu team without spoiling anything. they had the most time waiting to go to their locations and the most time taken to complete their appointed task. But while on the way, they might as well make the most of it.

Who doesn't like strawberry and lychee tapioca drinks?

This vid was something i had wished had done if i had alot of spare time doing. i dont really mind getting lost and try to make my way back. But lucky for them, they can call Mikitty at anytime while the cameraman cant say anything to help the girls (but i bet they did anyway). Spending one day by themselves can be very trying for these girls but both them and us fans can enjoy every moment of it.

It's both hilarious and crazy when Morning Musume are seen as tourists. So if you havent watch this, watch it now!

I give this vid a thumbs up~

Saturday, January 2, 2010

2010 ~~!!!!

!~~TWENTY TEN BABY~~!


Looking back from 2009 had me goin on a Momusu 101 experience. Now this year I'll continue supporting the girls whatever they may release this year. And also, we'll all wish no more graduations this year. Unlike last year, there were graduations like crazy. Let's all support the new H!P lineup this year and pray for #1 spots in the charts too~!

Since I'm posting this, I'll just go ahead and list some stuff that I look forward to this year:

  • - all new singles of Morning Musume
  • - another #1 spot for Morning Musume
  • - Nine Smile Concert dvd (i wanna see the Koharu graduation)
  • - New Momusu album
  • - New Momusu Members (oh plz Tsunku!)
  • - Morning Musume in Utaban again!
  • - Reina's new anime series, Kaito Reinya
  • - Mano Erina's new tv series (just wanna see Momusu cameo in it)
  • - Super Mario Galaxy 2
  • - New Zelda for the Wii (maybe?)
  • - Tales of Graces (english plz!)
  • - a copy of Rebuild of Evangelion 2.0

That's all for me today fellas~! Happy Morning Musume-filled New Year Everybody~!